User:Superleaf1995/Explaining the architectures
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An architecture is a type of CPU. There are 16,32,64 and even 8 bit architectures, distinguished by RISC or CISC. The most prevalent of them all is x86 and x86_64 (see Wintel)
ARM
Embedded devices including:
- Game Boy Advance
- Wii (Hollywood GPU only)
- Nintendo Switch
- Raspberry Pi and other single-board computers
PowerPC
Devices using it includes:
- Xbox 360
- PlayStation 3
- GameCube
- Wii
- Wii U
x86
Devices using it includes:
- Original Xbox
- Xbox One
- Nearly all PC's
MIPS
Devices using it includes:
- PlayStation
- PlayStation 2
- Nintendo 64
- Nearly all old SGI workstations
6502
A very old one, devices using it includes:
- NES/Famicom
- SNES/Super Famicom
- Apple ][ (including Apple //c and Apple IIgs)
- Commodore PET, VIC-20 and 64
Z80
Texas Instrument's favorite architecture, devices using it includes:
- ZX Spectrum
- MSX
- TI Calculators
- Game Boy and Game Boy Color (using a hybrid Z80 and Intel 8086 CPU)