User:Superleaf1995/Explaining the architectures

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An architecture is a type of CPU. There are 16,32,64 and even 8 bit architectures, distinguished by RISC or CISC. The most prevalent of them all is x86 and x86_64 (see Wintel)

ARM

Embedded devices including:

  • Game Boy Advance
  • Wii (Hollywood GPU only)
  • Nintendo Switch
  • Raspberry Pi and other single-board computers

PowerPC

Devices using it includes:

  • Xbox 360
  • PlayStation 3
  • GameCube
  • Wii
  • Wii U

x86

Devices using it includes:

  • Original Xbox
  • Xbox One
  • Nearly all PC's

MIPS

Devices using it includes:

  • PlayStation
  • PlayStation 2
  • Nintendo 64
  • Nearly all old SGI workstations

6502

A very old one, devices using it includes:

  • NES/Famicom
  • SNES/Super Famicom
  • Apple ][ (including Apple //c and Apple IIgs)
  • Commodore PET, VIC-20 and 64

Z80

Texas Instrument's favorite architecture, devices using it includes:

  • ZX Spectrum
  • MSX
  • TI Calculators
  • Game Boy and Game Boy Color (using a hybrid Z80 and Intel 8086 CPU)