User:Lionel/OSX
Developing on Mac OSX is a pretty hard thing. Apple's toolchain is broken and will not create ELF executables, only MACH-O. This is problematic, so here I will list my experiences on trying to fix it or port stuff to OSX.
What this is NOT
This is NOT a roadmap on how to develop on OSX, but a list of experiences I had, and hint's and notes that might help you with OS Development. Feel free to contribute.
Porting
Clang
Clang is pretty easy to port. And I mean a full clang, not just the apple version. The apple version of clang appears to be able to only output Mach-O binaries, and ignores any options to create ELF output, or cross compile. However, building a full version of clang is pretty easy. You require Subversion and cmake. Apple make and binutils work well enough to produce a working binary. Just follow the tutorial on compiling clang.
libiconv
Building an updated version of libiconv was easy. Here's my process:
function grab () {
echo "Pulling $1..."
if [ ! -f "$3" ]; then
wget "$2/$3"
else
echo "Already have $1"
fi
} #Credit Kevin Lange (klange) for grab function
##TODO:COMPLETE