Graphics stack: Difference between revisions

Jump to navigation Jump to search
added note about the difference between 'graphics stack' and 'graphics pipeline'.
[unchecked revision][unchecked revision]
(added note about the difference between 'graphics stack' and 'graphics pipeline'.)
Line 2:
 
There is no fixed way to implement video handling, and many hobby operating systems develop their UI as a unit, at least initially. However, for a number of practical reasons, most systems end up separating the details of communicating with the hardware from the process of rendering the image, and that in turn from the management of higher-level concerns such as window layout. In most systems, this leads to a layered approach that could be call the '''''graphics stack''''', analogous to the networking stack.
 
(NB: this should not be confused with the graphics ''pipeline'', which is the sequence of operations which a GPU applies to an image being rendered.)
 
{{Stub}}
Anonymous user
Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Navigation menu