User:Superleaf1995/Explaining the architectures: Difference between revisions

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* TRS-80
* TRS-80
* Game Boy and Game Boy Color (using a hybrid Z80 and Intel 8086 CPU)
* Game Boy and Game Boy Color (using a hybrid Z80 and Intel 8086 CPU)
* Sega Master System
* Sega Genesis (sound processing only)
* Sega Genesis (sound processing only)
* Texas Instruments Calculators
* Texas Instruments Calculators

Revision as of 02:23, 3 October 2021

An architecture is a type of CPU. There are 8-bit, 16-bit, 32-bit, 64-bit and even 128-bit architectures, distinguished by RISC or CISC. The most prevalent of them all were Intel's x86 architecture.

x86

The most used architecture in computers. Devices using it includes:

  • Original Xbox
  • Xbox One
  • PlayStation 4
  • Most PCs and Macs

ARM

The most popular architecture for embedded devices. Devices using it includes:

  • Game Boy Advance
  • Wii (Hollywood GPU only)
  • Nintendo Switch
  • Raspberry Pi and other single-board computers
  • Most Android phones
  • M1 Macs

PowerPC

Devices using it includes:

  • Macintoshes produced from year 1994 to 2006
  • Xbox 360
  • PlayStation 3
  • GameCube
  • Wii
  • Wii U

MIPS

Devices using it includes:

  • PlayStation 1
  • PlayStation 2
  • Nintendo 64
  • Most old SGI workstations

Motorola 68000 series

90's favorite architecture. Devices using it includes:

  • Sega Genesis
  • Commodore Amiga
  • Atari Jaguar and ST
  • Macintoshes produced from year 1984 to 1994

6502

A very old one. Devices using it includes:

  • NES/Famicom
  • SNES/Super Famicom
  • Apple ][ (including Apple //c and Apple IIgs)
  • Commodore PET, VIC-20 and 64
  • Atari 2600, 5200, 7600 and Atari 8-bit computers

Z80

Texas Instrument's favorite architecture. Devices using it includes:

  • ZX Spectrum
  • MSX
  • TRS-80
  • Game Boy and Game Boy Color (using a hybrid Z80 and Intel 8086 CPU)
  • Sega Master System
  • Sega Genesis (sound processing only)
  • Texas Instruments Calculators