Tutorials: Difference between revisions

m
no edit summary
[unchecked revision][unchecked revision]
m (Protected "Tutorials": Counter-productive edit warring ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
mNo edit summary
 
(2 intermediate revisions by one other user not shown)
Line 2:
 
== Rating System ==
{{RatingiconRating icon|1}} - Tutorials that are either very basic or easy to follow. Try these first.
 
{{RatingiconRating icon|2}} - Tutorials on somewhat harder subjects, but still good to do. It may be a good idea to do some easier stuff first.
 
{{RatingiconRating icon|3}} - Tutorials on advanced subjects. Not recommended for beginners.
 
{{RatingiconRating icon|4}} - Tutorials on very difficult subjects. A master class. Good luck!
 
{{RatingiconRating icon}} - Not rated yet.
 
== Kernel Basics ==
Line 17:
These are "bare bones" tutorials that will land you with a basic kernel that's safe enough to use as a starting point for your own.
 
{{RatingiconRating icon|1}} [[Bare Bones]] - Write a basic 32-bit kernel in C for x86
 
{{RatingiconRating icon|1}} [[Limine Bare Bones]] - Write a simple 64-bit [[Higher Half Kernel|higher half kernel]] in C using the [[Limine]] bootloader and protocol.
 
{{RatingiconRating icon|1}} [[User:Zesterer/Bare Bones]] - Write a basic 32-bit kernel in C for x86 (improved tutorial by zesterer)
 
{{RatingiconRating icon|1}} [[Meaty Skeleton]] - Template operating system
 
{{RatingiconRating icon|2}} [[Higher Half x86 Bare Bones]] - A tutorial that shows how to write a [[Higher Half Kernel|higher half kernel]]
 
{{RatingiconRating icon|2}} [[Setting Up Long Mode]] - Switching to long mode
 
{{RatingiconRating icon|2}} [[Creating a 64-bit kernel]] - An introduction to 64-bit kernels
 
{{RatingiconRating icon|1}} [[Real mode assembly bare bones]] - A tutorial series on writing a basic assembly language kernel
 
=== Alternate Programming Languages ===
{{RatingiconRating icon|2}} [[Ada Bare bones]] - A tutorial on writing a basic kernel in Ada
 
{{RatingiconRating icon|2}} A [[C_Sharp_Bare_Bones|C# Bare Bones]] tutorial, using a language not typically used in OS development.
 
{{RatingiconRating icon|2}} [[FreeBasic Bare Bones]] - A basic kernel in FreeBasic
 
{{RatingiconRating icon|2}} [[Pascal Bare Bones]] - A basic kernel in Pascal
 
{{RatingiconRating icon|3}} A [[Java Primer]] on dealing with languages in general and Java in particular that would normally be unsuitable for OS development.
 
=== Alternate ISAs and Platforms ===
{{RatingiconRating icon|1}} [[GameBoy Advance Barebones]] - A tutorial on writing a basic GBA kernel
 
{{RatingiconRating icon|2}} [[SPARC Barebones]] - A basic kernel for SPARCStations
 
== Basics ==
{{RatingiconRating icon|1}} [[GDT Tutorial]] - A guide about the [[GDT]]
 
{{RatingiconRating icon|1}} [[Interrupts tutorial]] - How set interrupts from C
 
{{RatingiconRating icon|1}} [[Creating A Shell]] - A tutorial on how to write a [[Shell|shell]]
 
{{RatingiconRating icon|2}} [[Going Further on x86]] - A guide that shall cover the basics of kernel internals
 
{{RatingiconRating icon|3}} [[User:Johnburger/Demo|DEMO]] - A tutorial, in code and prose, on some fundamentals of the '386 (and above) and the PC platform, as an assembly language [[User:Johnburger/Demo|DEMO]]
 
== Memory Management ==
{{RatingiconRating icon|1}} [[Setting Up Paging]] - A tutorial that deals with setting up and maintaining a system with paging enabled
 
{{RatingiconRating icon|1}} [[Setting Up Paging With PAE]] - As above, but with PAE enabled
 
{{RatingiconRating icon|1}} [[Brendan's Memory Management Guide]] - A memory management guide to explain basic concepts
 
{{RatingiconRating icon|2}} [[Writing a memory manager]] - A tutorial on how to handle the RAM in a computer.
 
{{RatingiconRating icon|2}} [[Writing A Page Frame Allocator]] - How to write a simple page frame allocator
 
== Processes and Threads ==
{{RatingiconRating icon|2}} [[Brendan's Multi-tasking Tutorial]] - A kernel-space multitasking tutorial.
 
{{RatingiconRating icon|3}} [[Cooperative Multitasking]] - How to create a kernel-space multitasking system.
 
{{RatingiconRating icon|3}} [https://web.archive.org/web/20160326162854/http://xarnze.com/article/Entering%20User%20Mode Getting to User Mode]- How to context switch into user mode.
 
== Graphics & Video ==
{{RatingiconRating icon|1}} [[Drawing In Protected Mode]] - The basics, how to plot a pixel.
 
{{RatingiconRating icon|1}} [[Double Buffering]] - A handy way to prevent artifacts.
 
{{RatingiconRating icon|1}} [[PC Screen Font]] - Displaying text with bitmap fonts.
 
{{RatingiconRating icon|2}} [[Scalable Screen Font]] - Displaying text with vector fonts.
 
{{RatingiconRating icon|2}} [[Loading Icons]] - Decoding image files to display icons.
 
== Booting ==
{{RatingiconRating icon|1}} [[Bootable Disk]] - A tutorial that explains how to create a bootable disk (USB stick) image
 
{{RatingiconRating icon|1}} [[Bootable CD]] - A tutorial that explains how to create a bootable CD
 
{{RatingiconRating icon|1}} [[Bootable El-Torito CD with GRUB Legacy]] - A tutorial that explains how to create a bootable GRUB CD
 
{{RatingiconRating icon|2}} [[Rolling Your Own Bootloader]] - Describes what steps to take when writing a bootloader.
 
{{RatingiconRating icon|1}} [[Babystep1|Writing a bootloader]] - A basic tutorial on creating a bootloader
 
{{RatingiconRating icon|2}} [[uefi.inc|Writing a bootloader for UEFI]] - A basic tutorial on creating a bootloader utilising UEFI
 
{{RatingiconRating icon|3}} [[Writing GRUB Modules]] - A tutorial on writing modules that add custom functionality to GRUB.
 
== Building ==
{{RatingiconRating icon|1}} [[Makefile]] - A guided demonstration of how Makefiles can be used
 
{{RatingiconRating icon|3}} [[OS Specific Toolchain]] - A guide on adapting GCC and Binutils to a platform
 
{{RatingiconRating icon|1}} [[CMake Build System]] - A guide demonstrating adapting KitWare's CMake Build System for building an operating system.
 
{{RatingiconRating icon|1}} [[User:TheCool1Kevin/VSCode_Debug|VSCode for Debugging]] - Setting up VSCode for debugging your kernel.
 
== Compilers ==
{{RatingiconRating icon|1}} [[GCC Cross-Compiler]] - A guide that helps build GCC targeting a different platform
 
{{RatingiconRating icon|1}} [[GDC Cross-Compiler]] - Same as the previous, but this time for the D programming language.
 
== Executable File Formats ==
 
{{RatingiconRating icon|2}} [[ELF Tutorial]] - A guide that details the process of loading ELF executables.
 
{{RatingiconRating icon|3}} [https://web.archive.org/web/20140130143820/http://robinhoksbergen.com/papers/howto_elf.html Manually Creating an ELF Executable] - A guide that demonstrates how ELF binaries work, and how to build one from scratch using only a hex editor.
 
== Porting Software ==
{{RatingiconRating icon|2}} [[Porting Newlib]] - A guide on porting a common C library to another operating system
 
{{RatingiconRating icon}} [[Libsupcxx|Using Libsupc++]] - A guide on porting libsupc++ to get more out of the features of C++
 
{{RatingiconRating icon|4}} [[Porting Python]] - A guide on porting python to another operating system
 
== Third Party Tutorials ==
Line 142:
</span>
 
{{RatingiconRating icon}} [http://jamesmolloy.co.uk/tutorial_html/ James A. Molloy's Kernel Tutorials] - one of the more popular tutorials in the past, it has a number of [[James Molloy's Tutorial Known Bugs|known issues]], and does not seem to be actively updating.
 
{{RatingiconRating icon}} [http://www.brokenthorn.com/Resources/OSDevIndex.html BrokenThorn Operating System Development Series] - Like the James Molloy series, this is a very well-known tutorial series, but one which is very dated and has a large number of [[Brokenthorn's Known Bugs|known flaws]] that have not been corrected.
 
{{RatingiconRating icon}} [http://www.osdever.net/tutorials/view/brans-kernel-development-tutorial Bran's Kernel Tutorial] - a very dated, but still often referenced, tutorial from the now-moribund "Bona Fide OS Development" site. Like JAM and BrokenThorn, the code examples have many [[Bran's Known Bugs|known problems]], and much of the material is long out of date.
 
{{RatingiconRating icon}} [http://mikeos.sourceforge.net/write-your-own-os.html How to write a simple operating system] by Mike Saunders - this is the starting point for those following the MikeOS project, an x86 real-mode system written in assembly language. and focuses on the aspects needed to get going with developing for MikeOS.
 
{{RatingiconRating icon|1}} [https://www.youtube.com/playlist?list=PLKbvCgwMcH7BX6Z8Bk1EuFwDa0WGkMnrz FlingOS Getting Started video series] - A third party series of video tutorials giving a practical start to writing your first OS (aimed at x86, full examples available in each of ASM, C and C#)
 
{{RatingiconRating icon}} [https://github.com/littleosbook/littleosbook The Little OS Book] - a third-party OS demonstrator hosted on GitHub. Goes through periods of updating, and known bugs which haven't yet been fixed are listed in the repo.
 
{{RatingiconRating icon|1}} [https://www.osnews.com/story.php/1482/So_You_Want_to_Write_an_Operating_System So, You Want to Write an Operating System] and [https://www.osnews.com/story/1532/ Climbing the Kernel Mountain] - a now-ancient series of articles from the OS News website, begun in 2002, these were many older developers' introductions to OS dev. They are well-written, but have only cursory coverage of the details, and are primarily of only historical interest today. This is included solely because they are referenced in many older posts in the forum. Note that the author later wrote a [https://www.osnews.com/story/8162 follow-up] in which he argued against developing a new kernel at all.
 
{{RatingiconRating icon|1}} [[Xv6]] unlike most tutorials in this list, this is a fully functional, yet simple OS. Xv6 is a modernized version of the classic Dennis Richie's and Ken Thompson's UNIX V6, written in ANSI C for the x86 protected mode, keeping the original UNIX philosophy of simplicity.
 
{{Rating icon|1}} [https://github.com/gmarino2048/64bit-os-tutorial 64-bit OS Tutorial] - an easy-to-follow, straightforward, third-party tutorial by Guy Marino, Noah Houpt, and Steven Nyeo. The end operating system has a simple kernel with minimal functionality, but is nonetheless a good starting point. However, the abstract concepts aren't explained in much depth. It also has, at the time of writing, at least [https://github.com/gmarino2048/64bit-os-tutorial/issues/8 one] '''critical issue''' in the last chapter. The owner (Guy Marino) is fairly active, and currently committing regularly. It's not as expansive as the resources in this wiki, but if you're really impatient to get something up and running, then feel free!
 
[[Category:Tutorials]]