Scalable Screen Font: Difference between revisions

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<source lang="c">
<source lang="c">
#define SSFN_CONSOLEBITMAP_HICOLOR /* use the special renderer for hicolor packed pixels */
#define SSFN_CONSOLEBITMAP_TRUECOLOR /* use the special renderer for 32 bit truecolor packed pixels */
#include <ssfn.h>
#include <ssfn.h>


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ssfn_dst.ptr = 0xE0000000; /* framebuffer address and bytes per line */
ssfn_dst.ptr = 0xE0000000; /* framebuffer address and bytes per line */
ssfn_dst.p = 4096;
ssfn_dst.p = 4096;
ssfn_dst.fg = 0xFFFF; /* colors, white on black */
ssfn_dst.fg = 0xFFFFFFFF; /* colors, white on black */
ssfn_dst.bg = 0;
ssfn_dst.bg = 0;
ssfn_dst.x = 100; /* coordinates to draw to */
ssfn_dst.x = 100; /* coordinates to draw to */