Porting GCC to your OS: Difference between revisions
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:''Note that the [[GCC Cross-Compiler]] page is intended to include the information below (as well as filling in the To-Dos) once it is finished. Unless someone else does it first, I'll do so once my PDCLib is finished.''%%%-- MartinBaute |
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information below (as well as filling in the To-Dos) once it is finished. |
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Unless someone else does it first, I'll do so once my PDCLib is finished.''%%%-- MartinBaute |
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First, you should understand [How kernel, compiler, and C library work together]. If any of the next steps gives you trouble, the information given in that document should give you an idea of what is missing. |
First, you should understand [[How kernel, compiler, and C library work together]]. If any of the next steps gives you trouble, the information given in that document should give you an idea of what is missing. |
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Next, you should build a [GCC Cross-Compiler] for your platform. |
Next, you should build a [[GCC Cross-Compiler]] for your platform. |
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:''ToDo: elaborate on [[GCC]]'s platform description, and how to set up your own if you don't want to use an existing one.'' |
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Then, you need a C standard library for your platform - at least those parts required by GCC. |
Then, you need a C standard library for your platform - at least those parts required by GCC. |
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:''ToDo: elaborate on the requirements of GCC on the library.'' |
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Finally, you would use the cross-compiler to compile [GCC] ''to run on your platform''. |
Finally, you would use the cross-compiler to compile [[GCC]] ''to run on your platform''. |
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Just to be sure, you would use that "native" [GCC] to compile itself (to be sure it could, and for weeding out any issues that might arise from cross-compilation). Congratulations, you are now what people call "self-hosted", i.e. you no longer need some other OS to do development work. (Provided you have a working editor for your platform.) |
Just to be sure, you would use that "native" [[GCC]] to compile itself (to be sure it could, and for weeding out any issues that might arise from cross-compilation). Congratulations, you are now what people call "self-hosted", i.e. you no longer need some other OS to do development work. (Provided you have a working editor for your platform.) |
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==See Also== |
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===External Links=== |
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*[ |
*[http://www.scratchbox.org Scratch Box] |
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*[ |
*[http://libosdk.berlios.de/wiki/index.php/Binutils LibOSDK Wiki] |