Video Signals And Timing: Difference between revisions

[unchecked revision][unchecked revision]
Content deleted Content added
Combuster (talk | contribs)
→‎GTF Using resolution and refresh rate: Substituted in the horizontal total
Combuster (talk | contribs)
→‎Variable reference: Added missing variables for the first GTF formula
Line 167:
:'''Todo''' Equals 550
 
{{Anchor|V_SYNC_RND}}
 
'''V_SYNC_RND'''
:The amount of scanlines with the vertical synchronisation pulse active. '''Todo''' Seems to depend on something VESA doesn't tell you. Equals 2.
 
=== Video mode inputs ===
Line 200 ⟶ 202:
 
=== Outputs ===
 
{{Anchor|PIXEL_FREQ}}
'''PIXEL_FREQ'''
:The dot clock required (check units?)
 
{{Anchor|TOP_MARGIN_LINES}}
Line 221 ⟶ 227:
:Amount of pixels in a scanline
 
{{Anchor|TOTAL_V_LINES}}
'''TOTAL_V_LINES'''
:The amount of scanlines in a frame
 
{{Anchor|V_BACK_PORCH}}
'''V_BACK_PORCH'''
:The amount of scanlines between the Vertical Sync pulse and the start of the next frame
 
=== Intermediates ===
Line 249 ⟶ 262:
{{Anchor|INTERLACE}}
'''INTERLACE'''
:Interlaced modes are indicated by skipping half a scanline, so that the horizontal sync shifts half a period. Equals 0 or 0.5 depending on whether the interlace signal is included.
:'''todo'''
 
{{Anchor|V_SYNC_AND_BACK_PORCH}}
'''V_SYNC_AND_BACK_PORCH'''
:The number of scanlines spent on VSync and bottom blanking
 
{{Anchor|V_FIELD_RATE_ESTIMATE}}
'''V_FIELD_RATE_ESTIMATE'''
:The initial estimate of fields per second (check unit?)
 
{{Anchor|V_FIELD_RATE}}
'''V_FIELD_RATE'''
:The number of fields per second (check unit?)
 
{{Anchor|V_FRAME_RATE}}
'''V_FRAME_RATE'''
:The number of frames per second (check unit?)
 
{{Anchor|TOTAL_ACTIVE_PIXELS}}
'''TOTAL_ACTIVE_PIXELS'''
:The amount of horizontally visible pixels, which equals the active display plus overscan
 
{{Anchor|IDEAL_DUTY_CYCLE}}
'''IDEAL_DUTY_CYCLE'''
:'''Todo''' Percentage. One of the steps to compute the amount of horizontal blanking
 
{{Anchor|H_BLANK_PIXELS}}
'''H_BLANK_PIXELS'''
:The total amount of blank pixels horizontally (including horizontal sync)
 
= Brendan's Original Posts =