Unreal Mode: Difference between revisions
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==Usage==
Unreal mode is usually recommended in the two following cases:
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You still will not have full access to all physical RAM if you do not have the [[A20 Line]] enabled; all the "odd" 1 MiB blocks will be unavailable.
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</source>
==Compiler Support==
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You can try out unreal mode in DOS (e.g. in DOSBox, VirtualBox + FreeDOS) as the compiler fully supports the DOS + unreal mode combo in its C library. ''tests/vesalfb.c'' is a simple example of setting up a [[VESA]] graphics mode with the linear frame buffer enabled and drawing something on the screen in unreal mode.
[[Category:X86 CPU]]
[[Category:FAQ]]
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