Stivale Bare Bones: Difference between revisions

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Line 62:
// graphical framebuffer. Not setting this bit will make the
// bootloader default to a CGA-compatible text mode instead.
// We also toggle bit 3 as that will make the bootloader offset pointers
.flags = (1 << 0),
// given to us to the higher half.
.flags = (1 << 0) | (1 << 3),
// We set all the framebuffer specifics to 0 as we want the bootloader
// to pick the best it can.
Line 216 ⟶ 218:
// downwards.
.stack = (uintptr_t)stack + sizeof(stack),
// NoBit flags1, areif currentlyset, definedcauses asthe perbootloader specto andreturn shouldto beus leftpointers toin 0.the
// higher half, which we likely want.
.flags = 0,
.flags = (1 << 01),
// This header structure is the root of the linked list of header tags and
// points to the first one in the linked list.