Rules of OSDev: Difference between revisions

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* Rule of osdev #1986: Always ignore rules and limitations, they "probably" won't hurt you later on. - ''Killaship'' (see rule #1985)
* Rule of osdev #0xB8000: Don't do arithmetic on video pointers. - ''m712''
* Rule of osdev #4200: Always follow rule 0xB8000 instead of learning it the hard way - ''Killaship''
* Rule of osdev #0xdeadbeef: If you think something is done for you, its not. - moondeck
* Rule of osdev #0xF00F: Don't trust Intel, always check that cr1 access causes #UD. - ''aristos''