Porting GCC to your OS: Difference between revisions

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:''Note that the [[GCC Cross-Compiler]] page is intended to include the information below (as well as filling in the To-Dos) once it is finished. Unless someone else does it first, I'll do so once my PDCLib is finished.''%%%-- MartinBaute
information below (as well as filling in the To-Dos) once it is finished.
Unless someone else does it first, I'll do so once my PDCLib is finished.''%%%-- MartinBaute
 
First, you should understand [[How kernel, compiler, and C library work together]]. If any of the next steps gives you trouble, the information given in that document should give you an idea of what is missing.
 
Next, you should build a [[GCC Cross-Compiler]] for your platform.
 
:''ToDo: elaborate on [[GCC]]'s platform description, and how to set up your own if you don't want to use an existing one.''
 
Then, you need a C standard library for your platform - at least those parts required by GCC.
 
:''ToDo: elaborate on the requirements of GCC on the library.''
 
Finally, you would use the cross-compiler to compile [[GCC]] ''to run on your platform''.
 
Just to be sure, you would use that "native" [[GCC]] to compile itself (to be sure it could, and for weeding out any issues that might arise from cross-compilation). Congratulations, you are now what people call "self-hosted", i.e. you no longer need some other OS to do development work. (Provided you have a working editor for your platform.)
 
==See Also==
''===External Links''===
*[Scratch Box | http://www.scratchbox.org Scratch Box]
*[LibOSDK Wiki | http://libosdk.berlios.de/wiki/index.php/Binutils LibOSDK Wiki]
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