James T. Klik: Difference between revisions
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=== Step 1: Documenting on video ===
# Read about [[VGA Resources]] and [[GRUB]]. You have the opportunity to let the bootloader switch to graphical mode for you before your kernel is started. A color depth of 32 will avoid you further headaches.
# Develop (or reuse) a small library to draw lines, fill areas, copy bitmaps and draw text '''out''' of your kernel, debug it, '''then''' integrate it in your OS.
# Find a friend to make a neat logo, ask GRUB to load it as if it was a module, memcpy it to screen and voilà. You can release 0.1
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