Anonymous user
Drawing In Protected Mode: Difference between revisions
→Locating Video Memory
[unchecked revision] | [unchecked revision] |
Glauxosdever (talk | contribs) (Add a link to Double Buffering) |
|||
Line 90:
|}
For VESA modes, the framebuffer address is stored in the [[Getting VBE Mode Info|mode info block]]. This is the '''physical''' address of the linear framebuffer (it is not a 16-bit far pointer but a 32-bit linear pointer) : if you use paging, you have to map it somewhere to use it. In QEMU is it on
== Plotting Pixels ==
|