Drawing In Protected Mode: Difference between revisions

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(Add a link to Double Buffering)
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For VESA modes, the framebuffer address is stored in the [[Getting VBE Mode Info|mode info block]]. This is the '''physical''' address of the linear framebuffer (it is not a 16-bit far pointer but a 32-bit linear pointer) : if you use paging, you have to map it somewhere to use it. In QEMU is it on 0xFD0000000xFC000000(in may modes) and in Bochs on 0xE0000000.
 
== Plotting Pixels ==
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